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Mastering Unity 2017 Game Development with C#
Mastering Unity 2017 Game Development with C#

Mastering Unity 2017 Game Development with C#: Create professional games with solid gameplay features and professional-grade workflow , Second Edition

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Mastering Unity 2017 Game Development with C#

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Key benefits

  • Create professional grade games with realistic animation and graphics, particle systems and game physics with Unity 2017
  • Unleash the power of C# scripting to create intelligent game AI and professional grade game workflows.
  • Create immersive VR games using the latest Unity 2017 VR SDK.

Description

Do you want to make the leap from being an everyday Unity developer to being a pro game developer? Then look no further! This book is your one-stop solution to creating mesmerizing games with lifelike features and amazing gameplay. This book focuses in some detail on a practical project with Unity, building a first-person game with many features. You'll delve into the architecture of a Unity game, creating expansive worlds, interesting render effects, and other features to make your games special. You will create individual game components, use efficient animation techniques, and implement collision and physics effectively. Specifically, we'll explore optimal techniques for importing game assets, such as meshes and textures; tips and tricks for effective level design; how to animate and script NPCs; how to configure and deploy to mobile devices; how to prepare for VR development; how to work with version control; and more. By the end of this book, you'll have developed sufficient competency in Unity development to produce fun games with confidence.

Who is this book for?

If you are a Unity developer who now wants to develop and deploy interesting games by leveraging the new features of Unity 2017, then this is the book for you. Basic knowledge of C# programming is assumed.

What you will learn

  • Explore hands-on tasks and real-world scenarios to make a Unity horror adventure game
  • Create enemy characters that act intelligently and make reasoned decisions
  • Use data files to save and restore game data in a way that is platform-agnostic
  • Get started with VR development
  • Use navigation meshes, occlusion culling, and Profiler tools
  • Work confidently with GameObjects, rotations, and transformations
  • Understand specific gameplay features such as AI enemies, inventory systems, and level design

Product Details

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Publication date, Length, Edition, Language, ISBN-13
Publication date : Oct 30, 2017
Length: 568 pages
Edition : 2nd
Language : English
ISBN-13 : 9781788398398
Vendor :
Unity Technologies
Languages :
Tools :

What do you get with eBook?

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Product Details

Publication date : Oct 30, 2017
Length: 568 pages
Edition : 2nd
Language : English
ISBN-13 : 9781788398398
Vendor :
Unity Technologies
Languages :
Tools :

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Unity 2017 Game Optimization
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Mastering Unity 2017 Game Development with C#
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Table of Contents

8 Chapters
Preparation and Asset Configuring Chevron down icon Chevron up icon
Level Design and Structure Chevron down icon Chevron up icon
Player Controls - Movement Chevron down icon Chevron up icon
Player Controls - Typing and Health Chevron down icon Chevron up icon
Enemies and Artificial Intelligence Chevron down icon Chevron up icon
Project Management and Version Control Chevron down icon Chevron up icon
Persistent Data - Load and Save Game States Chevron down icon Chevron up icon
Performance, Optimization, Mobiles, and More Chevron down icon Chevron up icon

Customer reviews

Rating distribution
Full star icon Full star icon Half star icon Empty star icon Empty star icon 2.5
(2 Ratings)
5 star 0%
4 star 50%
3 star 0%
2 star 0%
1 star 50%
Cliente de Amazon Dec 05, 2018
Full star icon Full star icon Full star icon Full star icon Empty star icon 4
Muy completo en conceptos y en cómo administrar tus assets en tu proyecto. Solo debería tener más ejercicios prácticos
Amazon Verified review Amazon
Wirv Feb 11, 2019
Full star icon Empty star icon Empty star icon Empty star icon Empty star icon 1
per un libro chiamato Mastering unity game development, ci si aspetta qualcosa di avanzato e che sia indirizzato a specializzarsi o che tratti di un progetto più generico o verso un tipo di titolo più complesso, invece questo libro è più adatto per un genere di nicchia quale è, inoltre non aiuta a comprendere dinamiche e workflow più attuali.
Amazon Verified review Amazon
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