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Linux Device Driver Development

You're reading from   Linux Device Driver Development Everything you need to start with device driver development for Linux kernel and embedded Linux

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Product type Paperback
Published in Apr 2022
Publisher Packt
ISBN-13 9781803240060
Length 708 pages
Edition 2nd Edition
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Author (1):
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John Madieu John Madieu
Author Profile Icon John Madieu
John Madieu
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Table of Contents (23) Chapters Close

Preface 1. Section 1 -Linux Kernel Development Basics
2. Chapter 1: Introduction to Kernel Development FREE CHAPTER 3. Chapter 2: Understanding Linux Kernel Module Basic Concepts 4. Chapter 3: Dealing with Kernel Core Helpers 5. Chapter 4: Writing Character Device Drivers 6. Section 2 - Linux Kernel Platform Abstraction and Device Drivers
7. Chapter 5: Understanding and Leveraging the Device Tree 8. Chapter 6: Introduction to Devices, Drivers, and Platform Abstraction 9. Chapter 7: Understanding the Concept of Platform Devices and Drivers 10. Chapter 8: Writing I2C Device Drivers 11. Chapter 9: Writing SPI Device Drivers 12. Section 3 - Making the Most out of Your Hardware
13. Chapter 10: Understanding the Linux Kernel Memory Allocation 14. Chapter 11: Implementing Direct Memory Access (DMA) Support 15. Chapter 12: Abstracting Memory Access – Introduction to the Regmap API: a Register Map Abstraction 16. Chapter 13: Demystifying the Kernel IRQ Framework 17. Chapter 14: Introduction to the Linux Device Model 18. Section 4 - Misc Kernel Subsystems for the Embedded World
19. Chapter 15: Digging into the IIO Framework 20. Chapter 16: Getting the Most Out of the Pin Controller and GPIO Subsystems 21. Chapter 17: Leveraging the Linux Kernel Input Subsystem 22. Other Books You May Enjoy

Chapter 6: Introduction to Devices, Drivers, and Platform Abstraction

The Linux Device Model (LDM) is a concept that was introduced in the Linux kernel to describe and manage kernel objects (those requiring reference counting, for example, such as files, devices, buses, and even drivers), as well as their hierarchies and how they are bound to others. LDM introduced object life cycle management, reference counting, an object-oriented (OO) programming style in the kernel, and other advantages (such as code reusability and refactoring, automatic resource releasing, and more), which will not be discussed here.

Since reference counting and life cycle management are at the lowest level of LDM, we will discuss higher representations, such as dealing with common kernel data objects and structures, including devices, drivers, and buses.

In this chapter, we will cover the following topics:

  • Linux kernel platform abstraction and data structures
  • Device and driver matching mechanism...
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