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Learning WebRTC

You're reading from   Learning WebRTC Develop interactive real-time communication applications with WebRTC

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Product type Paperback
Published in Jun 2015
Publisher
ISBN-13 9781783983667
Length 186 pages
Edition 1st Edition
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Author (1):
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Daniel M. Ristic Daniel M. Ristic
Author Profile Icon Daniel M. Ristic
Daniel M. Ristic
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Toc

Table of Contents (11) Chapters Close

Preface 1. Getting Started with WebRTC FREE CHAPTER 2. Getting the User's Media 3. Creating a Basic WebRTC Application 4. Creating a Signaling Server 5. Connecting Clients Together 6. Sending Data with WebRTC 7. File Sharing 8. Advanced Security and Large-scale Optimization A. Answers to Self-test Questions Index

Getting a connection


The first thing we will do is establish a connection with our signaling server. The signaling server that we built in Chapter 4, Creating a Signaling Server, is entirely based on the WebSocket protocol. The great thing about the technology that we built on top of is that it requires no extra libraries to connect to the server. It simply uses the built-in power of WebSocket in most up-to-date browsers today. We can just create a WebSocket object directly, and connect to our server in no time at all.

Tip

The other wonderful thing about using WebSockets is that the standard is much further along in the process. On most browsers today, there are no checks or prefixes needed and it should be readily available. As always, however, check the latest documentation for your browser.

We can start by creating the client.js file that our HTML page includes. You can add the following connection code:

var name,
    connectedUser;

var connection = new WebSocket('ws://localhost:8888');...
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