Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Learning Javascript Robotics

You're reading from   Learning Javascript Robotics Design, build, and program your own remarkable robots with JavaScript and open source hardware

Arrow left icon
Product type Paperback
Published in Nov 2015
Publisher
ISBN-13 9781785883347
Length 160 pages
Edition 1st Edition
Languages
Tools
Concepts
Arrow right icon
Author (1):
Arrow left icon
Kassandra Perch Kassandra Perch
Author Profile Icon Kassandra Perch
Kassandra Perch
Arrow right icon
View More author details
Toc

Table of Contents (11) Chapters Close

Preface 1. Getting Started with JS Robotics 2. Working with Johnny-Five FREE CHAPTER 3. Using Digital and PWM Output Pins 4. Using Specialized Output Devices 5. Using Input Devices and Sensors 6. Moving Your Bot 7. Advanced Movement with the Animation Library 8. Advanced Components – SPI, I2C, and Other Devices 9. Connecting NodeBots to the World, and Where to Go Next Index

Animation events


A lot of movements require waiting for one segment to finish before starting another. Some segments should only be fired at certain times, as well. The best way to handle these timings and communication systems is by using Johnny-Five's animation events.

We tap into these events by assigning callbacks to special attributes on segments. Let's go into the details of each one and see when they will fire.

Events

Details

onstart

The onstart callback fires when the segment has begun playing in the animation.

onstop

The onstop callback is only called when the segment is either in the queue or currently running, but the animation is stopped via animation.stop().

onpause

The onpause callback is only called when the segment is queued or running in an animation that has been paused via animation.pause().

oncomplete

The oncomplete callback only fires when the segment has completed running in an animation. Note: This does NOT apply to looped segments. See the onloop...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image