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iOS 16 Programming for Beginners

You're reading from   iOS 16 Programming for Beginners Kickstart your iOS app development journey with a hands-on guide to Swift 5.7 and Xcode 14

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Product type Paperback
Published in Nov 2022
Publisher Packt
ISBN-13 9781803237046
Length 686 pages
Edition 7th Edition
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Tools
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Authors (2):
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Ahmad Sahar Ahmad Sahar
Author Profile Icon Ahmad Sahar
Ahmad Sahar
Craig Clayton Craig Clayton
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Craig Clayton
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Table of Contents (34) Chapters Close

Preface 1. Part I: Swift
2. Getting Familiar with Xcode FREE CHAPTER 3. Simple Values and Types 4. Conditionals and Optionals 5. Range Operators and Loops 6. Collection Types 7. Functions and Closures 8. Classes, Structures, and Enumerations 9. Protocols, Extensions, and Error Handling 10. Swift Concurrency 11. Part II: Design
12. Setting Up the User Interface 13. Building Your User Interface 14. Finishing Up Your User Interface 15. Modifying and Configuring Cells 16. Part III: Code
17. Getting Started with MVC and Collection Views 18. Getting Data into Collection Views 19. Getting Started with Table Views 20. Getting Started with MapKit 21. Getting Started with JSON Files 22. Displaying Data in a Static Table View 23. Getting Started with Custom UIControls 24. Getting Started with Cameras and Photo Libraries 25. Understanding Core Data 26. Part IV: Features
27. Getting Started with Mac Catalyst 28. Getting Started with SwiftUI 29. Getting Started with Lock Screen Widgets 30. Getting Started with WeatherKit 31. Testing and Submitting Your App to the App Store 32. Other Books You May Enjoy
33. Index

Adding a widget target to your app

To add a widget to the LetsEat project, you’ll use the Widget Extension template. This template contains all the code necessary to display a widget on the home screen, set up the initial view for that widget, and launch the app when the widget is tapped. Follow these steps:

  1. Choose File | New | Target to open the template selector.
  2. iOS should already be selected. In the Application Extension section, click Widget Extension and click Next:

Figure 25.1: Template Chooser window

  1. Name the extension LetsEatWidget and make sure the Include Configuration Intent check box is unticked. This is because this widget will not be user configurable. Click Finish.
  2. Click Activate in the dialog box that appears. This will create a scheme for your widget that you can use to run it in the iOS simulator:

Figure 25.2: Activate Scheme dialog box

  1. Verify that LetsEatWidgetExtension scheme and...
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