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iOS 16 Programming for Beginners

You're reading from   iOS 16 Programming for Beginners Kickstart your iOS app development journey with a hands-on guide to Swift 5.7 and Xcode 14

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Product type Paperback
Published in Nov 2022
Publisher Packt
ISBN-13 9781803237046
Length 686 pages
Edition 7th Edition
Languages
Tools
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Authors (2):
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Ahmad Sahar Ahmad Sahar
Author Profile Icon Ahmad Sahar
Ahmad Sahar
Craig Clayton Craig Clayton
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Craig Clayton
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Toc

Table of Contents (34) Chapters Close

Preface 1. Part I: Swift
2. Getting Familiar with Xcode FREE CHAPTER 3. Simple Values and Types 4. Conditionals and Optionals 5. Range Operators and Loops 6. Collection Types 7. Functions and Closures 8. Classes, Structures, and Enumerations 9. Protocols, Extensions, and Error Handling 10. Swift Concurrency 11. Part II: Design
12. Setting Up the User Interface 13. Building Your User Interface 14. Finishing Up Your User Interface 15. Modifying and Configuring Cells 16. Part III: Code
17. Getting Started with MVC and Collection Views 18. Getting Data into Collection Views 19. Getting Started with Table Views 20. Getting Started with MapKit 21. Getting Started with JSON Files 22. Displaying Data in a Static Table View 23. Getting Started with Custom UIControls 24. Getting Started with Cameras and Photo Libraries 25. Understanding Core Data 26. Part IV: Features
27. Getting Started with Mac Catalyst 28. Getting Started with SwiftUI 29. Getting Started with Lock Screen Widgets 30. Getting Started with WeatherKit 31. Testing and Submitting Your App to the App Store 32. Other Books You May Enjoy
33. Index

Downloading and installing Xcode from the App Store

Xcode is Apple’s integrated development environment (IDE) for developing iOS apps. Before you begin writing your first iOS app, you need to download and install Xcode from the App Store on your Mac. To do this, follow these steps:

  1. Choose App Store from the Apple menu.
  2. In the search field in the top-right corner, type Xcode and press the Return key.
  3. You should see Xcode in the search results. Click Get and then Install.
  4. If you have an Apple ID, type it in the Apple ID text box. If you don’t have one, click the Create Apple ID button and follow the step-by-step instructions to create one:

    Figure 1.1: Apple ID creation dialog box

    You can see more information on how to create an Apple ID using this link: https://support.apple.com/en-us/HT204316#appstore.

  1. Once Xcode has been installed, launch it. You should see a License Agreement screen. Click Agree:

Figure 1.2: License agreement screen

  1. You will be prompted to enter your Mac’s administrator username and password. Once you have done so, click OK:

Figure 1.3: Prompt for administrator username and password

  1. You will see a screen showing you the available development platforms. You just need Mac and iOS for now. Leave the settings at their default values and click Install:

Figure 1.4: Development platforms screen

  1. If you are using an Apple Silicon Mac and have not yet installed Rosetta, which allows Intel-based Mac apps to run on Apple Silicon Macs, you will be prompted to install it now. Click Install:

Figure 1.5: Rosetta prompt

  1. You should see the following Welcome to Xcode screen. Click Create a new Xcode project in the left-hand pane:

Figure 1.6: Welcome to Xcode screen

  1. You will see the new project screen as follows. In the Choose a template for your new project: section, select iOS. Then choose App and click Next:

Figure 1.7: Choose a template for your new project: screen

  1. You will see the Choose options for your new project: screen:

    Figure 1.8: Choose options for your new project: screen

    Configure the options shown in the preceding screenshot as follows:

    • Product Name: The name of your app. Enter ExploringXcode in the text field.
    • Organization Identifier: Used to create a unique identifier for your app on the App Store. Enter com.yourname for now. This is known as reverse domain name notation format and is commonly used by iOS developers.
    • Interface: The method used to create the user interface for your app. Set this to Storyboard.
    • Language: The programming language to be used. Set this to Swift.

    Leave the other settings as their default values and make sure all the checkboxes are unticked. Click Next when done.

  1. You’ll see a Save dialog box. Choose a location to save your project, such as the Desktop or Documents folder, and click Create:

Figure 1.9: Save dialog box

  1. You will see a dialog box saying Git Repository Creation Failed, click Fix.

    The reason why you see this dialog box is because the Source Control checkbox is ticked. Apple recommends that Source Control be turned on. Source Control is outside the scope of this book but if you wish to learn more about version control and Git, see this link: https://git-scm.com/video/what-is-version-control.

  1. You will see the Source Control setting screen as follows:

    Figure 1.10: Source Control preference screen

    Enter the following information:

    • Author Name: Your own name
    • Author Email: Your email address

Close the Source Control setting screen by clicking the red Close button in the top left corner when done. The Xcode main window will appear.

Fantastic! You have now successfully downloaded and installed Xcode and created your first project. In the next section, you will learn about the Xcode user interface.

You have been reading a chapter from
iOS 16 Programming for Beginners - Seventh Edition
Published in: Nov 2022
Publisher: Packt
ISBN-13: 9781803237046
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