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iOS 10 Programming for Beginners

You're reading from   iOS 10 Programming for Beginners Explore the latest iOS 10 and Swift 3 features

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Product type Paperback
Published in Dec 2016
Publisher Packt
ISBN-13 9781786464507
Length 678 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Craig Clayton Craig Clayton
Author Profile Icon Craig Clayton
Craig Clayton
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Table of Contents (20) Chapters Close

Preface 1. Getting Familiar with Xcode FREE CHAPTER 2. Building a Foundation with Swift 3. Digging Deeper 4. Digging into Collections 5. Starting the UI Setup 6. Setting Up UI 7. Getting Started with the Grid 8. Getting Started with the List 9. Working More with Lists 10. Where Are We? 11. Where's My Data? 12. Foodie Reviews 13. Saving Reviews 14. Universal 15. iMessages 16. Notifications 17. Just a Peek 18. Beta and Store Submission Index

Storyboards


Before we do that, let's update LaunchScreen.storyboard. This storyboard is used when our app first launches.

Creating our launch screen

Launch screens can be created using images, but that would mean that you would have to create images for every device and device orientation. Using the LaunchScreen.storyboard gives us the ability to create just one asset for all devices and orientations.

  1. Select the LaunchScreen.storyboard file, and in the Outline view, make sure that the disclosure arrows for View Controller Scene and then View Controller are facing downwards. Then, select View under View Controller:

  2. In the Utilities panel, select the Attributes Inspector and click on the white Background bar:

  3. Now, you will see a Colors panel appear. Select the second tab, which is called the Color Sliders:

  4. Under RGB Sliders, Hex color #, update the value from FFFFFF to 4A4A4A. This should change your background color from white to a dark grey:

  5. You might have to select the background color a second...

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