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 Integrate Lua with C++

You're reading from   Integrate Lua with C++ Seamlessly integrate Lua scripting to enhance application flexibility

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Product type Paperback
Published in Oct 2023
Publisher
ISBN-13 9781805128618
Length 216 pages
Edition 1st Edition
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Author (1):
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Wenhuan Li Wenhuan Li
Author Profile Icon Wenhuan Li
Wenhuan Li
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Toc

Table of Contents (18) Chapters Close

Preface 1. Part 1 – Lua Basics FREE CHAPTER
2. Chapter 1: Getting Your C++ Project Lua-Ready 3. Chapter 2: Lua Fundamentals 4. Part 2 – Calling Lua from C++
5. Chapter 3: How to Call Lua from C++ 6. Chapter 4: Mapping Lua Types to C++ 7. Chapter 5: Working with Lua Tables 8. Part 3 – Calling C++ from Lua
9. Chapter 6: How to Call C++ from Lua 10. Chapter 7: Working with C++ Types 11. Chapter 8: Abstracting a C++ Type Exporter 12. Part 4 – Advanced Topics
13. Chapter 9: Recapping Lua-C++ Communication Mechanisms 14. Chapter 10: Managing Resources 15. Chapter 11: Multithreading with Lua 16. Index 17. Other Books You May Enjoy

Technical requirements

You will use the interactive Lua interpreter to follow the code examples in this chapter. We have built it from the Lua source code in Chapter 1. You can also use a Lua interpreter from another channel, for example, the one installed by your operating system’s package manager. Before continuing, make sure you have access to one.

When you see code examples in this chapter, like the following one, you should try the example in an interactive Lua shell:

Lua 5.4.6  Copyright (C) 1994-2022 Lua.org, PUC-Rio
> os.exit()
%

The first line is what the Lua interpreter outputs when it starts. Use os.exit() to quit the interpreter.

You can find the source code for this chapter within the book’s GitHub repository: https://github.com/PacktPublishing/Integrate-Lua-with-CPP/tree/main/Chapter02

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