In the previous chapter, we have successfully developed and deployed our first holographic application on HoloLens and tested it out. You have learned the complete cycle of holographic application development, starting from envisioning, scenario identification, sketching, 3D Modeling, setting up a development environment, gestures and interactions implementation using scripting, and, finally, deploying the application on HoloLens and testing it in the real world. The application we have developed and tested is an independent application, and doesn't interact with any other external systems. However, that will not be the case in real-world enterprise scenarios, where applications usually share data with other systems, either in real time or near real time, or in an offline mode.
In...