This book focuses on people who don't have programming skills. They could be game designers, level designers, teachers, or students who do not have any experience of coding or gaming development. The reader has to be interested in the gaming business or willing to introduce themselves to this knowledge as a hobby.
With this book, readers will have the chance to develop 2D and 3D games, without coding. This will help them to create games for presentations, children's education, level design, game design, proofs of concept, or even just for fun!