The particle system we developed in the previous chapter was a good start, but the effects you can create with it are rather bland. Our particles do not rotate or scale, they are not animated, and they are relatively consistent in the way they look over time.
For this chapter, you will need to include several images in your build to make this project work. Make sure that you include the /Chapter09/sprites/ folder from this project's GitHub repository. If you would like to build the particle system tool from GitHub, the source for the tool is located in the /Chapter09/advanced-particle-tool/ folder. If you haven't downloaded the GitHub project yet, you can get it online here: https://github.com/PacktPublishing/Hands-On-Game-Develop.
If we want the most out of our particle system, we are going to need to add more features to it. In this chapter...