Time for action - creating some flora for your level
Without further ado, let's bring some life to the map we have been working on.
Open
Example_Level_2.cry
or your own, already textured level.From the RollupBar, open the Terrain tab and click on the Vegetation button as shown in the following screenshot:
Before we can paint the vegetation, we first must add in some objects that we want to use. The first vegetation we will place will be some trees.
Click on the icon called Add Vegetation Category, as shown in the following screenshot:
Name the new category Trees.
Select the newly created Trees category.
Click on the add vegetation object icon as shown in the following screenshot.
Navigate to
.../Objects/Natural/vegetation/rocky_ravines/
and select a_spruce_a.cgf, then click on Open.Note
You can hold Control and click on multiple objects in a category at once.
All of the highlighted trees have now been placed in this category. You can now start painting with a few of the selected trees or select the...