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Cross-Platform UIs with Flutter

You're reading from   Cross-Platform UIs with Flutter Unlock the ability to create native multiplatform UIs using a single code base with Flutter 3

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Product type Paperback
Published in Aug 2022
Publisher Packt
ISBN-13 9781801810494
Length 260 pages
Edition 1st Edition
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Authors (2):
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Ryan Edge Ryan Edge
Author Profile Icon Ryan Edge
Ryan Edge
Alberto Miola Alberto Miola
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Alberto Miola
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Table of Contents (12) Chapters Close

Preface 1. Building a Counter App with History Tracking to Establish Fundamentals 2. Building a Race Standings App FREE CHAPTER 3. Building a Todo Application Using Inherited Widgets and Provider 4. Building a Native Settings Application Using Material and Cupertino Widgets 5. Exploring Navigation and Routing with a Hacker News Clone 6. Building a Simple Contact Application with Forms and Gesturess 7. Building an Animated Excuses Application 8. Build an Adaptive, Responsive Note-Taking Application with Flutter and Dart Frog 9. Writing Tests and Setting Up GitHub Actions 10. Index 11. Other Books You May Enjoy

Making an app adaptive

Now that we have learned how to build responsive applications, adjusting the layout of the Notes application for the available screen size, let’s switch focus to making our application adaptive.

Recall that adaptive design refers to adjusting the behavior, layout, and even the UI of the application to the platform or device type in use, such as mobile, desktop, or web. For examples of adaptive widgets that already exist, look no further than Flutter’s Material framework. A tooltip, for example, has very different behavior depending on the platform that it is rendered.

A tooltip is a widget that enhances another visual element with additional information while maintaining a minimal interface. In environments that support a mouse as an input, the Material tooltip’s default behavior is to display itself when its target is hovered and dismiss itself when that same target exits a hover state.

In touch-enabled environments or when a...

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