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Creative Projects for Rust Programmers

You're reading from   Creative Projects for Rust Programmers Build exciting projects on domains such as web apps, WebAssembly, games, and parsing

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Product type Paperback
Published in Jun 2020
Publisher Packt
ISBN-13 9781789346220
Length 404 pages
Edition 1st Edition
Languages
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Author (1):
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Carlo Milanesi Carlo Milanesi
Author Profile Icon Carlo Milanesi
Carlo Milanesi
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Table of Contents (14) Chapters Close

Preface 1. Rust 2018: Productivity 2. Storing and Retrieving Data FREE CHAPTER 3. Creating a REST Web Service 4. Creating a Full Server-Side Web App 5. Creating a Client-Side WebAssembly App Using Yew 6. Creating a WebAssembly Game Using Quicksilver 7. Creating a Desktop Two-Dimensional Game Using ggez 8. Using a Parser Combinator for Interpreting and Compiling 9. Creating a Computer Emulator Using Nom 10. Creating a Linux Kernel Module 11. The Future of Rust 12. Assessments 13. Other Books You May Enjoy

Project overview

In this chapter, we will build four projects of increasing complexity, listed as follows:

  • The first project (calc_parser) will just be a syntax checker for the Calc language. Actually, it is just a parser, followed by a formatted debugging print of the parsing result.
  • The second project (calc_analyzer) uses the parsing result of the first project to add the verification of the consistency of the variable declarations and of their usage, followed by a formatted debugging print of the analysis result.
  • The third project (calc_interpreter) uses the analysis result to execute the preprocessed code, in an interactive interpreter.
  • The fourth project (calc_compiler) uses the analysis result again to translate the preprocessed code into equivalent Rust code.
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