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Creating Cross-Platform C# Applications with Uno Platform

You're reading from   Creating Cross-Platform C# Applications with Uno Platform Build apps with C# and XAML that run on Windows, macOS, iOS, Android, and WebAssembly

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Product type Paperback
Published in Aug 2021
Publisher Packt
ISBN-13 9781801078498
Length 258 pages
Edition 1st Edition
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Authors (2):
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Marcel Alexander Wagner Marcel Alexander Wagner
Author Profile Icon Marcel Alexander Wagner
Marcel Alexander Wagner
Matt Lacey Matt Lacey
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Matt Lacey
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Toc

Table of Contents (13) Chapters Close

Preface 1. Section 1: Getting to Know Uno Platform
2. Chapter 1: Introducing Uno Platform FREE CHAPTER 3. Chapter 2: Writing Your First Uno Platform App 4. Section 2: Writing and Developing Uno Platform Apps
5. Chapter 3: Working with Forms and Data 6. Chapter 4: Mobilizing Your App 7. Chapter 5: Making Your App Ready for the Real World 8. Chapter 6: Displaying Data in Charts and with Custom 2D Graphics 9. Section 3: Test, Deploy, and Contribute
10. Chapter 7: Testing Your Apps 11. Chapter 8: Deploying Your Apps and Going Further 12. Other Books You May Enjoy

Technical requirements

This chapter assumes that you already have your development environment set up, including installing the project templates, as was covered in Chapter 1, Introducing Uno Platform. The source code for this chapter is available at https://github.com/PacktPublishing/Creating-Cross-Platform-C-Sharp-Applications-with-Uno-Platform/tree/main/Chapter07.

The code in this chapter makes use of the library from https://github.com/PacktPublishing/Creating-Cross-Platform-C-Sharp-Applications-with-Uno-Platform/tree/main/SharedLibrary.

Check out the following video to see the code in action: https://bit.ly/3iBFZ2e

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