We will create a basic side-scrolling 2D action game in which we will cover basic game concepts, including creating a game loop, rendering a 2D game scene using SFML, 2D sprite creation, 2D sprite animations, UI text and buttons, physics, and collision detection.
The following chapters are in this section:
Chapter 3, Setting Up Your Game
Chapter 4, Creating Your Game
Chapter 5, Finalizing Your Game