In this final chapter, we'll explore a variety of smaller projects that deal with 3D skills that didn't fit into other projects. So far, we've only scratched the surface of Blender's amazing capabilities. Your task now is to keep learning, join the larger Blender tribe beyond this book, and, above all else, make something.
Perhaps it's games. Perhaps it's an animated film, 2D or 3D. Maybe it's live action, with Blender as your VFX and video editing toolset. Even if you just use Blender to make memes, you're doing the right thing! Animation is not just a skill, it's a lifestyle. Your best Blender art doesn't end with this book, it merely began here.
Out in the Blender community, the skillsets and purpose of peoples' projects vary wildly. From 3D printing to physics simulation, the possibilities are...