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Animating SwiftUI Applications

You're reading from   Animating SwiftUI Applications Create visually stunning and engaging animations for iOS with SwiftUI

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Product type Paperback
Published in Mar 2023
Publisher Packt
ISBN-13 9781803232669
Length 478 pages
Edition 1st Edition
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Author (1):
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Stephen DeStefano  Stephen DeStefano 
Author Profile Icon Stephen DeStefano 
Stephen DeStefano 
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Table of Contents (18) Chapters Close

Preface 1. Chapter 1: Exploring the Fundamentals of SwiftUI 2. Chapter 2: Understanding Animation with SwiftUI FREE CHAPTER 3. Chapter 3: Creating a Breathing App 4. Chapter 4: Building a Record Player 5. Chapter 5: Animating Colorful Kaleidoscope Effects 6. Chapter 6: Animating a Girl on a Swing 7. Chapter 7: Building a Series of Belts and Gears 8. Chapter 8: Animating a Bouquet of Flowers 9. Chapter 9: Animating Strokes around Shapes 10. Chapter 10: Creating an Ocean Scene 11. Chapter 11: Animating an Elevator 12. Chapter 12: Creating a Word Game (Part 1) 13. Chapter 13: Creating a Word Game (Part 2) 14. Chapter 14: Creating a Color Game 15. Chapter 15: Integrating SpriteKit into Your SwiftUI Projects 16. Index 17. Other Books You May Enjoy

Creating the target and guess rectangles

So far, we have given the user a guess circle so they can see how close they are coming to the target color. Let’s do something similar to that and give them another visual cue – let’s create a guess rectangle and a target rectangle, and put them directly under the Picker control. We can also add an RGB value indicator, so they can see the actual values of each slider as they change, which can be helpful when they’re trying to figure out how much of the slider they need to move and in which direction.

Start by creating a new file to make these rectangles, called TargetAndGuessRectView. This file will contain very similar code to the TargetAndGuessCircleView file, which means adding the needed Binding properties:

    @Binding var redTarget: Double
    @Binding var greenTarget: Double
    @Binding var blueTarget: Double
    @Binding...
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