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Animating SwiftUI Applications

You're reading from   Animating SwiftUI Applications Create visually stunning and engaging animations for iOS with SwiftUI

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Product type Paperback
Published in Mar 2023
Publisher Packt
ISBN-13 9781803232669
Length 478 pages
Edition 1st Edition
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Author (1):
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Stephen DeStefano  Stephen DeStefano 
Author Profile Icon Stephen DeStefano 
Stephen DeStefano 
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Table of Contents (18) Chapters Close

Preface 1. Chapter 1: Exploring the Fundamentals of SwiftUI 2. Chapter 2: Understanding Animation with SwiftUI FREE CHAPTER 3. Chapter 3: Creating a Breathing App 4. Chapter 4: Building a Record Player 5. Chapter 5: Animating Colorful Kaleidoscope Effects 6. Chapter 6: Animating a Girl on a Swing 7. Chapter 7: Building a Series of Belts and Gears 8. Chapter 8: Animating a Bouquet of Flowers 9. Chapter 9: Animating Strokes around Shapes 10. Chapter 10: Creating an Ocean Scene 11. Chapter 11: Animating an Elevator 12. Chapter 12: Creating a Word Game (Part 1) 13. Chapter 13: Creating a Word Game (Part 2) 14. Chapter 14: Creating a Color Game 15. Chapter 15: Integrating SpriteKit into Your SwiftUI Projects 16. Index 17. Other Books You May Enjoy

Adding sound effects

We already added sound in Chapter 4, when building the record player project, and there’s nothing complicated about it.

First, start by creating a Swift file (just a Swift file, not a SwiftUI View one), and call it PlaySound. Next, drag the M4A sound effects file called buoyBells (which you can find on GitHub) and place it into the file navigator.

Inside the PlaySound file, the first thing we need to do is import the AVFoundation framework:

import AVFoundation

The AVFoundation framework gives us access to all the classes and methods needed to add audio to a project.

Next, create an audioPlayer object to play our sound file:

var audioPlayer: AVAudioPlayer?

This audioPlayer object is optional, which you can tell by the question mark at the end. It needs to be optional because the sound file may not exist for whatever reason – maybe the file gets corrupted, or the sound file has been downloaded from a server and the internet has...

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