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Android Programming with Kotlin for Beginners

You're reading from   Android Programming with Kotlin for Beginners Build Android apps starting from zero programming experience with the new Kotlin programming language

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Product type Paperback
Published in Apr 2019
Publisher Packt
ISBN-13 9781789615401
Length 698 pages
Edition 1st Edition
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Author (1):
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John Horton John Horton
Author Profile Icon John Horton
John Horton
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Table of Contents (31) Chapters Close

Preface 1. Getting Started with Android and Kotlin FREE CHAPTER 2. Kotlin, XML, and the UI Designer 3. Exploring Android Studio and the Project Structure 4. Getting Started with Layouts and Material Design 5. Beautiful Layouts with CardView and ScrollView 6. The Android Lifecycle 7. Kotlin Variables, Operators, and Expressions 8. Kotlin Decisions and Loops 9. Kotlin Functions 10. Object-Oriented Programming 11. Inheritance in Kotlin 12. Connecting Our Kotlin to the UI and Nullability 13. Bringing Android Widgets to Life 14. Android Dialog Windows 15. Handling Data and Generating Random Numbers 16. Adapters and Recyclers 17. Data Persistence and Sharing 18. Localization 19. Animations and Interpolations 20. Drawing Graphics 21. Threads and Starting the Live Drawing App 22. Particle Systems and Handling Screen Touches 23. Android Sound Effects and the Spinner Widget 24. Design Patterns, Multiple Layouts, and Fragments 25. Advanced UI with Paging and Swiping 26. Advanced UI with Navigation Drawer and Fragment 27. Android Databases 28. A Quick Chat Before You Go A. Other Book You May Enjoy Index

Adding a settings page to Note to self

Now we are armed with all this knowledge about the Android Intent class, we can add another screen (Activity) to our Note to self app: a "Settings" screen.

We will first create a new Activity instance for our new screen and see what effect that has on the AndroidManifest.xml file. We will then create a very simple layout for our settings screen and add the Kotlin code to switch from MainActivity to the new one. We will, however, defer wiring up our settings screen layout with Kotlin until we have learned how to save the users preferred settings to disk. We will do this later on in this chapter and then come back to the settings screen to make its data persist.

First, let's code that new Activity class. We will call it SettingsActivity.

Creating the SettingsActivity

SettingsActivity will be a screen where the user can turn on or off the decorative divider between each note in the RecyclerView widget. This will not be a very comprehensive...

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