Chapter 7. Creating a Vehicle Blueprint
In this chapter, we will create a working Vehicle Blueprint from scratch using the default assets provided by Unreal Engine 4 with the VehicleGame project example as well as using assets which we will be creating by ourselves. First, we will start with an overview of what Vehicle Blueprint will be composed of and then move on to the specifics on how to create the different blueprints for all of their aspects. Following the overview, we will cover the following topics:
- Creating Vehicle Blueprints
- Editing Vehicle Blueprints
- Setting up user controls
- Testing the vehicle
There is a lot of content to cover in this chapter, so let's get started.