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The Ultimate Roblox Game Building Cookbook

You're reading from   The Ultimate Roblox Game Building Cookbook Design immersive experiences with easy-to-follow recipes for world and game development

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Product type Paperback
Published in Dec 2023
Publisher Packt
ISBN-13 9781805121596
Length 218 pages
Edition 1st Edition
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Author (1):
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Taylor Field-Draper Taylor Field-Draper
Author Profile Icon Taylor Field-Draper
Taylor Field-Draper
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Table of Contents (13) Chapters Close

Preface 1. Chapter 1: Getting Started with Studio Modeling FREE CHAPTER 2. Chapter 2: Introduction to Solid Modeling and CSG Tools 3. Chapter 3: Sculpting Terrain 4. Chapter 4: Learning to Use VFX 5. Chapter 5: Building a Multiplayer Obby 6. Chapter 6: Designing a House 7. Chapter 7: Single-Player Map Flow 8. Chapter 8: Building a PvP Map 9. Chapter 9: Monetizing Your Experience 10. Chapter 10: Extra Building Recipes 11. Index 12. Other Books You May Enjoy

Sculpting Terrain

In this chapter, we will delve into the world of smooth terrain modeling in Roblox Studio, also known as Voxel Terrain. This allows you to create beautiful and realistic landscape environments for your games. With the help of various sculpting tools found in the Terrain Editor area, you can easily manipulate the terrain and apply different materials to it.

We will be using three different methods to create our terrain. First, we’ll use the Terrain Generator tool; then, we’ll use Heightmap; and finally, we’ll hand-sculpt our landscape with the help of the Part to Terrain plugin. By the end of this chapter, you will have the knowledge and expertise to quickly create stunning landscapes that you can sculpt and adapt to suit your game’s needs.

To that end, we will cover these recipes in this chapter:

  • Generating large biomes
  • Creating large terrain landscapes from scratch
  • Stamping terrain with heightmap images
  • Modifying...
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