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The Complete Rust Programming Reference Guide

You're reading from   The Complete Rust Programming Reference Guide Design, develop, and deploy effective software systems using the advanced constructs of Rust

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Product type Course
Published in May 2019
Publisher Packt
ISBN-13 9781838828103
Length 698 pages
Edition 1st Edition
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Concepts
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Authors (3):
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Vesa Kaihlavirta Vesa Kaihlavirta
Author Profile Icon Vesa Kaihlavirta
Vesa Kaihlavirta
Rahul Sharma Rahul Sharma
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Rahul Sharma
Claus Matzinger Claus Matzinger
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Claus Matzinger
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Table of Contents (29) Chapters Close

Title Page
Copyright
About Packt
Contributors
Preface
1. Getting Started with Rust FREE CHAPTER 2. Managing Projects with Cargo 3. Tests, Documentation, and Benchmarks 4. Types, Generics, and Traits 5. Memory Management and Safety 6. Error Handling 7. Advanced Concepts 8. Concurrency 9. Metaprogramming with Macros 10. Unsafe Rust and Foreign Function Interfaces 11. Logging 12. Network Programming in Rust 13. Building Web Applications with Rust 14. Lists, Lists, and More Lists 15. Robust Trees 16. Exploring Maps and Sets 17. Collections in Rust 18. Algorithm Evaluation 19. Ordering Things 20. Finding Stuff 21. Random and Combinatorial 22. Algorithms of the Standard Library 1. Other Books You May Enjoy Index

Casting and coercion


Casting is a mechanism of downgrading or upgrading a type to some other type. When the casting happens implicitly, it is called coercion. Rust also allows for casting types at various levels. The very obvious candidates are primitive numeric types. You may have the need to cast a u8 type to promote to u64 or to truncate i64 to i32. To perform trivial casts, we use the as keyword, like so:

let a = 34u8;
let b = a as u64;

It's not only primitive types—casting is supported at higher-level types too. We can also cast a reference of a type to its trait object, if it implements that particular trait. So we can do something like the following:

// cast_trait_object.rs

use std::fmt::Display;

fn show_me(item: &Display) {
    println!("{}", item);
}

fn main() {
    let a = "hello".to_string();
    let b = &a;
    show_me(b);
    // let c = b as &Display;
}

 

 

 

 

There are other classes of casting supported by various pointer types:

  • Converting a *mut T to *const T. The other...
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