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SwiftUI Projects

You're reading from   SwiftUI Projects Build six real-world, cross-platform mobile applications using Swift, Xcode 12, and SwiftUI

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Product type Paperback
Published in Dec 2020
Publisher Packt
ISBN-13 9781839214660
Length 410 pages
Edition 1st Edition
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Author (1):
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Craig Clayton Craig Clayton
Author Profile Icon Craig Clayton
Craig Clayton
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Toc

Table of Contents (13) Chapters Close

Preface 1. Chapter 1: SwiftUI Basics 2. Chapter 2: SwiftUI Watch Tour FREE CHAPTER 3. Chapter 3: NBA Draft – Watch App 4. Chapter 4: Car Order Form – Design 5. Chapter 5: Car Order Form – Data 6. Chapter 6: Financial App – Design 7. Chapter 7: Financial App – Core Data 8. Chapter 8: Shoe Point of Sale System – Design 9. Chapter 9: Shoe Point of Sale System – CloudKit 10. Chapter 10: Sports News App – Design 11. Chapter 11: Sports News App – Data 12. Other Books You May Enjoy

Chapter 9: Shoe Point of Sale System – CloudKit

In this chapter, we are going to work with CloudKit to manage our data. In order to work through the examples in this chapter, you will need to have a developer account. If you do not have one, you will not be able to do much in this chapter. We will work with CloudKit without using Core Data. We do not need Core Data, so there is no reason for us to add that extra layer. We set up our Point of Sale (POS) system design in the previous chapter, and now we will jump in and start learning about how CloudKit works.

In this chapter, we will be working with the following:

  • CloudKit basics
  • CloudKit Dashboard
  • Manually setting up CloudKit

There is a lot to cover in this chapter, so we will take our time and make sure you fully understand what you are doing. We need to understand the basics of CloudKit first, and then we can start setting up our CloudKit helpers.

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