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Swift Cookbook

You're reading from   Swift Cookbook Over 60 proven recipes for developing better iOS applications with Swift 5.3

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Product type Paperback
Published in Feb 2021
Publisher Packt
ISBN-13 9781839211195
Length 500 pages
Edition 2nd Edition
Languages
Tools
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Authors (3):
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Chris Barker Chris Barker
Author Profile Icon Chris Barker
Chris Barker
Keith D. Moon Keith D. Moon
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Keith D. Moon
Keith Moon Keith Moon
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Keith Moon
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Toc

Table of Contents (14) Chapters Close

Preface 1. Swift Building Blocks 2. Mastering the Building Blocks FREE CHAPTER 3. Data Wrangling with Swift Control Flow 4. Generics, Operators, and Nested Types 5. Beyond the Standard Library 6. Building iOS Apps with Swift 7. Swift Playgrounds 8. Server-Side Swift 9. Performance and Responsiveness in Swift 10. SwiftUI and Combine Framework 11. Using CoreML and Vision in Swift 12. About Packt 13. Other Books You May Enjoy

Creating your first Swift program

In the first recipe, we will set up our development environment and use Swift Playgrounds to create our first piece of Swift code.

Getting ready

First, we must download and install Apple's IDE, Xcode, from the Mac App Store:

  1. Open up the Mac App Store, either from the Dock or via Spotlight:
Figure 1.1 – App Store
  1. Search for xcode:
Figure 1.2 – Searching for xcode
  1. Click on GET, followed by Install:
Figure 1.3 – Xcode in the App Store
Xcode is a large download (nearly 8 GB), so this may take a while, depending on your internet connection.
  1. Once downloaded, open Xcode from the App Store or the Dock:
Figure 1.4 – Opening Xcode

How to do it...

With Xcode downloaded, let's create our first Swift playground:

  1. Launch Xcode from the icon in your Dock.
  2. Choose Get started with a playground from the welcome screen:
Figure 1.5 – Xcode, new project
  1. Select Blank from the iOS tab of the template and then press...
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