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Swift Cookbook

You're reading from   Swift Cookbook Proven recipes for developing robust iOS applications with Swift 5.9

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Product type Paperback
Published in Jun 2024
Publisher Packt
ISBN-13 9781803239583
Length 422 pages
Edition 3rd Edition
Languages
Tools
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Authors (4):
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Chris Barker Chris Barker
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Chris Barker
Daniel Bolella Daniel Bolella
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Daniel Bolella
Nathan Lawlor Nathan Lawlor
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Nathan Lawlor
Keith Moon Keith Moon
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Keith Moon
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Toc

Table of Contents (15) Chapters Close

Preface 1. Chapter 1: Swift Fundamentals 2. Chapter 2: Mastering the Building Blocks FREE CHAPTER 3. Chapter 3: Data Wrangling with Swift 4. Chapter 4: Generics, Operators, and Nested Types 5. Chapter 5: Beyond the Standard Library 6. Chapter 6: Understanding Concurrency in Swift 7. Chapter 7: Building iOS Apps with UIKit 8. Chapter 8: Building iOS Apps with SwiftUI 9. Chapter 9: Getting to Grips with Combine 10. Chapter 10: Using CoreML and Vision in Swift 11. Chapter 11: Immersive Swift with ARKit and Augmented Reality 12. Chapter 12: Visualizing Data with Swift Charts 13. Index 14. Other Books You May Enjoy

Using Reality Composer Pro for visionOS

As we saw in the last recipe, we can create 3D objects and display them in AR quite simply in Swift. Another way in which we can create AR scenes is by using a GUI tool that automatically generates an AR scene that we can use directly in our app.

Enter Reality Composer Pro, an Apple tool that does exactly that for the visionOS platform. For more information, check out the link in the See also section.

Getting ready

For this recipe, we will be using Reality Composer Pro, which is available with Xcode 15. This recipe will focus more on creating an AR experience with the visionOS SDK, as there is currently a limitation on using Reality Composer Pro with the standard SDKs (such as iOS).

How to do it...

Let’s get started with this recipe:

  1. Create a new project in Xcode. Go to File | New | Project | VisionOS | App. For this app, be sure to choose Volume for Initial Scene and RealityKit for Immersive Space Renderer:
...
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