Chapter 4. Modeling for Visualization
No doubt, you're already a dab hand at creating models with SketchUp's easy-to-use but powerful toolset. But what precisely is modeling anyway? Simply put, it is the process of creating the basic geometry—polygons and other surfaces—used in a 3D scene. In this chapter, you will learn the modeling techniques specifically required for architectural visualization. We will look at the following topics:
Setting up a file structure for your project
Modeling details from CAD elevations or photos
Low polygon modeling to increase computer speed
Harnessing the power of components
Modeling main building features for visualization
If you've already completed Chapter 3, Composing the Scene, you will have started your scene using one of the following four methods, or a combination of these:
Importing Google Earth terrain data or other online mapping images
Using a site photograph with Match Photo
Using a scanned 2D sketch or drawing
Using an existing CAD drawing
Using any of...