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QT5 Blueprints

You're reading from   QT5 Blueprints Design, build, and deploy cross-platform GUI projects using the amazingly powerful Qt 5 framework

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Product type Paperback
Published in Mar 2015
Publisher
ISBN-13 9781784394615
Length 272 pages
Edition 1st Edition
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Author (1):
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Symeon Huang Symeon Huang
Author Profile Icon Symeon Huang
Symeon Huang
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Table of Contents (12) Chapters Close

Preface 1. Creating Your First Qt Application FREE CHAPTER 2. Building a Beautiful Cross-platform Clock 3. Cooking an RSS Reader with Qt Quick 4. Controlling Camera and Taking Photos 5. Extending Paint Applications with Plugins 6. Getting Wired and Managing Downloads 7. Parsing JSON and XML Documents to Use Online APIs 8. Enabling Your Qt Application to Support Other Languages 9. Deploying Applications on Other Devices 10. Don't Panic When You Encounter These Issues Index

Writing dynamic plugins


Static plugins provide a convenient way to distribute your applications. However, this always requires a rebuild of the main program. By contrast, dynamic plugins are much more flexible since they're linked dynamically. This means the main project, which is painter_demo in this example, doesn't need to be built with dynamic plugins nor is it required to release its source code. Instead, it only needs to provide an interface and the header file of that interface, and then scan those dynamic plugins at runtime so that they can be loaded.

Note

Dynamic plugins are commonly seen in complex applications, especially in commercial software such as Adobe Illustrator.

Similar to the static plugin we just wrote, we need to create a new Qt Plugin project and we'll call it EllipsePlugin this time. Although you can write a new interface along with this plugin, here we will just focus on plugin-related topics. So, we just reuse the InsertInterface class while the ellipseplugin.pro...

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