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Python GUI Programming - A Complete Reference Guide

You're reading from   Python GUI Programming - A Complete Reference Guide Develop responsive and powerful GUI applications with PyQt and Tkinter

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Product type Course
Published in Jun 2019
Publisher Packt
ISBN-13 9781838988470
Length 746 pages
Edition 1st Edition
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Authors (2):
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B. M. Harwani B. M. Harwani
Author Profile Icon B. M. Harwani
B. M. Harwani
Alan D. Moore Alan D. Moore
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Alan D. Moore
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Table of Contents (28) Chapters Close

Title Page
Copyright About Packt Contributors Preface 1. Introduction to Tkinter FREE CHAPTER 2. Designing GUI Applications with Tkinter 3. Creating Basic Forms with Tkinter and ttk Widgets 4. Reducing User Error with Validation and Automation 5. Planning for the Expansion of Our Application 6. Creating Menus with Menu and Tkinter Dialogs 7. Navigating Records with Treeview 8. Improving the Look with Styles and Themes 9. Creating Automated Tests with unittest 10. Improving Data Storage with SQL 11. Connecting to the Cloud 12. Visualizing Data Using the Canvas Widget 13. Creating a User Interface with Qt Components 14. Event Handling - Signals and Slots 15. Understanding OOP Concepts 16. Understanding Dialogs 17. Understanding Layouts 18. Networking and Managing Large Documents 19. Database Handling 20. Using Graphics 21. Implementing Animation 22. Using Google Maps 1. Other Books You May Enjoy

Displaying a 2D graphical image

In this recipe, you will learn to display a 2D graphical image. We assume that you have a graphical image by the name scene.jpg on your machine, and you will learn how it is displayed on the form. The focus of this recipe is to understand how the Graphics View widget is used to display an image.

How to do it...

The procedure for displaying graphics is very simple. You first need to create an object of QGraphicsScene, which in turn makes use of the QGraphicsView class to show its contents. Graphical items, including images, are then added to the QGraphicsScene class by invoking the addItem method of the QGraphicsScene class. Here are the steps to display a 2D graphical image on the screen:

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