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Professional JavaScript for Web Developers

You're reading from   Professional JavaScript for Web Developers Discover an easy-to-learn guide to upgrade your JavaScript skills

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Product type Paperback
Published in Nov 2019
Publisher Wiley
ISBN-13 9781119366447
Length 1144 pages
Edition 4th Edition
Languages
Tools
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Author (1):
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Matt Frisbie Matt Frisbie
Author Profile Icon Matt Frisbie
Matt Frisbie
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Table of Contents (37) Chapters Close

COVER FREE CHAPTER
FOREWORD
INTRODUCTION 1 What Is JavaScript? 2 JavaScript in HTML 3 Language Basics 4 Variables, Scope, and Memory 5 Basic Reference Types 6 Collection Reference Types 7 Iterators and Generators 8 Objects, Classes, and Object-Oriented Programming 9 Proxies and Reflect 10 Functions 11 Promises and Async Functions 12 The Browser Object Model 13 Client Detection 14 The Document Object Model 15 DOM Extensions 16 DOM Levels 2 and 3 17 Events 18 Animation and Graphics with Canvas 19 Scripting Forms 20 JavaScript APIs 21 Error Handling and Debugging 22 XML in JavaScript 23 JSON 24 Network Requests and Remote Resources 25 Client-Side Storage 26 Modules 27 Workers 28 Best Practices A ES2018 and ES2019 B Strict Mode C JavaScript Libraries and Frameworks D JavaScript Tools INDEX
END USER LICENSE AGREEMENT

HIGH-PERFORMANCE SCRIPT TOOLS

A common criticism of JavaScript is that it is incredibly slow and inappropriate for computing that requires agility. Whether or not this “slow” designation carries water doesn't change the fact that the language was never built to support nimble computation. To address this, there are a number of projects that attempt to augment code execution paradigms in the browser in order to allow the program to execute at near native speeds and make use of hardware optimizations.

WebAssembly

The WebAssembly project (or wasm) is working to implement a language that can run in many locations (portable) and exist as a binary language that can be compiled to from multiple low-level languages such as C++ and Rust. WebAssembly code runs in a totally separate virtual machine from that of JavaScript in a browser, and its ability to interact with various browser APIs is extremely limited. It is possible to interact with JavaScript and the DOM in an indirect...

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