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Modern Computer Architecture and Organization – Second Edition

You're reading from   Modern Computer Architecture and Organization – Second Edition Learn x86, ARM, and RISC-V architectures and the design of smartphones, PCs, and cloud servers

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Product type Paperback
Published in May 2022
Publisher Packt
ISBN-13 9781803234519
Length 666 pages
Edition 2nd Edition
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Author (1):
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Jim Ledin Jim Ledin
Author Profile Icon Jim Ledin
Jim Ledin
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Table of Contents (21) Chapters Close

Preface 1. Introducing Computer Architecture FREE CHAPTER 2. Digital Logic 3. Processor Elements 4. Computer System Components 5. Hardware-Software Interface 6. Specialized Computing Domains 7. Processor and Memory Architectures 8. Performance-Enhancing Techniques 9. Specialized Processor Extensions 10. Modern Processor Architectures and Instruction Sets 11. The RISC-V Architecture and Instruction Set 12. Processor Virtualization 13. Domain-Specific Computer Architectures 14. Cybersecurity and Confidential Computing Architectures 15. Blockchain and Bitcoin Mining Architectures 16. Self-Driving Vehicle Architectures 17. Quantum Computing and Other Future Directions in Computer Architectures 18. Other Books You May Enjoy
19. Index
Appendix

GPU processing

A GPU is a digital processor optimized to perform the mathematical operations associated with generating and rendering graphical images for display on a computer screen. The primary applications for GPUs are playing video recordings and creating synthetic images of three-dimensional scenes.

The performance of a GPU is measured in terms of screen resolution (the pixel width and height of the image) and the image update rate in frames per second. Video playback and scene generation are hard real-time processes in which any deviation from smooth, regularly time-spaced image updates is likely to be perceived by users as unacceptable graphical stuttering.

As with the video cameras described earlier in this chapter, GPUs generally represent each pixel using three 8-bit color values, which indicate the intensities of red, green, and blue. Any perceptible color can be produced by combining appropriate values for each of these three colors. Within each color channel...

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