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Mobile App Reverse Engineering

You're reading from   Mobile App Reverse Engineering Get started with discovering, analyzing, and exploring the internals of Android and iOS apps

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Product type Paperback
Published in May 2022
Publisher Packt
ISBN-13 9781801073394
Length 166 pages
Edition 1st Edition
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Author (1):
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Abhinav Mishra Abhinav Mishra
Author Profile Icon Abhinav Mishra
Abhinav Mishra
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Table of Contents (13) Chapters Close

Preface 1. Section 1: Basics of Mobile App Reverse Engineering, Common Tools and Techniques, and Setting up the Environment
2. Chapter 1: Basics of Reverse Engineering – Understanding the Structure of Mobile Apps FREE CHAPTER 3. Chapter 2: Setting Up a Mobile App Reverse Engineering Environment Using Modern Tools 4. Section 2: Mobile Application Reverse Engineering Methodology and Approach
5. Chapter 3: Reverse Engineering an Android Application 6. Chapter 4: Reverse Engineering an iOS Application 7. Chapter 5: Reverse Engineering an iOS Application (Developed Using Swift) 8. Section 3: Automating Some Parts of the Reverse Engineering Process
9. Chapter 6: Open Source and Commercial Reverse Engineering Tools 10. Chapter 7: Automating the Reverse Engineering Process 11. Chapter 8: Conclusion 12. Other Books You May Enjoy

Reverse engineering fundamentals

Let's first understand the fundamentals of reverse engineering, why it is needed, and what steps are involved.

As mentioned earlier in this chapter, reverse engineering is the technique of dismantling an object to study its internal designs, code, and logic.

When a developer builds a mobile app, they choose a programming language (according to the targeted platform – Android, iOS, or both), write the code for the functionalities they want, and add resources such as images, certificates, and so on. Then the code is compiled to create the application package.

While reverse engineering the same app, the reverse engineer dismantles the application package to the components and code.

Some of the frequently used terms in reverse engineering are the following:

  • Decompilation: This is the process of translating a file from a low-level language to a higher level language. The tool used to perform decompilation is called a decompiler. A decompiler takes a binary program file and changes this program into a higher-level structured language. The following diagram illustrates the decompilation process:
Figure 1.1 – Diagram of the decompilation process

Figure 1.1 – Diagram of the decompilation process

  • Disassembling: This is the process of transforming machine code (in an object code binary file) into a human-readable mnemonic representation called assembly language. The tool used to perform disassembly is called a disassembler as it does the opposite of what an assembler does. The following diagram illustrates the disassembly process:
Figure 1.2 – Diagram of the disassembly process

Figure 1.2 – Diagram of the disassembly process

A simple binary disassembled in a disassembling tool, Hopper, looks as follows:

Figure 1.3 – Disassembled binary in Hopper

Figure 1.3 – Disassembled binary in Hopper

  • Debugging: This is a technique that allows the user to view and modify the state of a program at runtime. The following diagram illustrates the debugging process:
Figure 1.4 – Diagram of the debugging process

Figure 1.4 – Diagram of the debugging process

Understanding the different methodologies and approaches used in reverse engineering is very important. We will be using all these concepts in further chapters of this book.

Now that we have seen the fundamentals of reverse engineering, let's explore how mobile applications, that is, Android and iOS apps, are developed. We will now be looking into the components, structure, and concepts behind the mobile application fundamentals.

You have been reading a chapter from
Mobile App Reverse Engineering
Published in: May 2022
Publisher: Packt
ISBN-13: 9781801073394
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