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Mastering Embedded Linux Programming

You're reading from   Mastering Embedded Linux Programming Unleash the full potential of Embedded Linux with Linux 4.9 and Yocto Project 2.2 (Morty) Updates

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Product type Paperback
Published in Jun 2017
Publisher Packt
ISBN-13 9781787283282
Length 478 pages
Edition 2nd Edition
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Author (1):
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Mr. Chris Simmonds Mr. Chris Simmonds
Author Profile Icon Mr. Chris Simmonds
Mr. Chris Simmonds
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Table of Contents (17) Chapters Close

Preface 1. Starting Out FREE CHAPTER 2. Learning About Toolchains 3. All About Bootloaders 4. Configuring and Building the Kernel 5. Building a Root Filesystem 6. Selecting a Build System 7. Creating a Storage Strategy 8. Updating Software in the Field 9. Interfacing with Device Drivers 10. Starting Up – The init Program 11. Managing Power 12. Learning About Processes and Threads 13. Managing Memory 14. Debugging with GDB 15. Profiling and Tracing 16. Real-Time Programming

Process or thread?

Many embedded developers who are familiar with real-time operating systems (RTOS) consider the Unix process model to be cumbersome. On the other hand, they see a similarity between an RTOS task and a Linux thread and they have a tendency to transfer an existing design using a one-to-one mapping of RTOS tasks to threads. I have, on several occasions, seen designs in which the entire application is implemented with one process containing 40 or more threads. I want to spend some time considering whether this is a good idea or not. Let's begin with some definitions.

A process is a memory address space and a thread of execution, as shown in the following diagram. The address space is private to the process and so threads running in different processes cannot access it. This memory separation is created by the memory management subsystem in the kernel, which...

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