Summary
There we go! Throughout Part 1 of the book, we learned how to program and we topped it off with some extra tips on becoming a good programmer during this chapter. Remember, no tips in this chapter are chiseled in stone or enforced by the engine. So, you can break them where needed. But they are here for your own good and many programmers have adopted them as daily practices.
In the next chapter, which is also at the beginning of the next part of the book, we will finally start working on our game! I hope you are as excited as I am!