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Learning Angular

You're reading from   Learning Angular A no-nonsense beginner's guide to building web applications with Angular 10 and TypeScript

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Product type Paperback
Published in Sep 2020
Publisher Packt
ISBN-13 9781839210662
Length 430 pages
Edition 3rd Edition
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Authors (2):
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Aristeidis Bampakos Aristeidis Bampakos
Author Profile Icon Aristeidis Bampakos
Aristeidis Bampakos
Pablo Deeleman Pablo Deeleman
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Pablo Deeleman
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Toc

Table of Contents (19) Chapters Close

Preface 1. Section 1: Getting Started with Angular
2. Chapter 1: Building Your First Angular App FREE CHAPTER 3. Chapter 2: Introduction to TypeScript 4. Section 2: Components – the Basic Building Blocks of an Angular App
5. Chapter 3: Component Interaction and Inter-Communication 6. Chapter 4: Enhance Components with Pipes and Directives 7. Chapter 5: Structure an Angular App 8. Chapter 6: Enrich Components with Asynchronous Data Services 9. Section 3: User Experience and Testability
10. Chapter 7: Navigate through Components with Routing 11. Chapter 8: Orchestrating Validation Experiences in Forms 12. Chapter 9: Introduction to Angular Material 13. Chapter 10: Giving Motion to Components with Animations 14. Chapter 11: Unit test an Angular App 15. Section 4: Deployment and Practice
16. Chapter 12: Bringing an Angular App to Production 17. Chapter 13: Develop a Real-World Angular App 18. Other Books You May Enjoy

Adding core UI controls

Angular Material consists of many components of different types. Some of the most basic ones are as follows:

  • Buttons: These are what they sound like: buttons that you can push. But there are several different types that you can use, such as icon buttons, raised buttons, and more.
  • Form controls: These are any type of control that we use to collect data from a form, such as autocomplete, checkbox, input, radio button, and drop-down list.
  • Navigation: Controls that are used to perform navigation, such as a menu, a sidenav, or a toolbar.
  • Layout: Controls that define how data is arranged on a page, such as a list, a card, or tabs.
  • Popups/modals: Overlay windows that block any user interaction until they are dismissed in any way.
  • Tables: Controls that are used to display data in a tabular way. What kind of table you need depends on whether your data is massive and needs pagination or needs to be sorted, or both.

Buttons

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