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Java 9 Programming By Example

You're reading from   Java 9 Programming By Example Your guide to software development

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Product type Paperback
Published in Apr 2017
Publisher Packt
ISBN-13 9781786468284
Length 504 pages
Edition 1st Edition
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Author (1):
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Peter Verhas Peter Verhas
Author Profile Icon Peter Verhas
Peter Verhas
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Table of Contents (11) Chapters Close

Preface 1. Getting Started with Java 9 2. The First Real Java Program - Sorting Names FREE CHAPTER 3. Optimizing the Sort - Making Code Professional 4. Mastermind - Creating a Game 5. Extending the Game - Run Parallel, Run Faster 6. Making Our Game Professional - Do it as a Webapp 7. Building a Commercial Web Application Using REST 8. Extending Our E-Commerce Application 9. Building an Accounting Application Using Reactive Programming 10. Finalizing Java Knowledge to a Professional Level

IntervalGuesser


We discussed the different Java language elements and JDK classes that are all available to implement parallel algorithms. Now, we will see how to use these approaches to implement the parallel guesser for the Masterrmind game.

The class that performs the creation of the guesses is named IntervalGuesser. It creates the guesses between a start and an end guess and sends them to a BlockingQueue. The class implements Runnable so it can run in a separate Thread. The purist implementation will separate the Runnable functionality from the interval guessing, but as the whole class is hardly more than 50 lines, it is forgivable sin implementing the two functionalities in a single class.

public class IntervalGuesser extends UniqueGuesser implements Runnable { 
     private final Guess start; 
     private final Guess end; 
     private Guess lastGuess; 
     private final BlockingQueue<Guess> guessQueue; 
  
     public IntervalGuesser(Table table, Guess start, Guess end, BlockingQueue...
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