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iOS 10 Programming for Beginners

You're reading from   iOS 10 Programming for Beginners Explore the latest iOS 10 and Swift 3 features

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Product type Paperback
Published in Dec 2016
Publisher Packt
ISBN-13 9781786464507
Length 678 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Craig Clayton Craig Clayton
Author Profile Icon Craig Clayton
Craig Clayton
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Table of Contents (20) Chapters Close

Preface 1. Getting Familiar with Xcode FREE CHAPTER 2. Building a Foundation with Swift 3. Digging Deeper 4. Digging into Collections 5. Starting the UI Setup 6. Setting Up UI 7. Getting Started with the Grid 8. Getting Started with the List 9. Working More with Lists 10. Where Are We? 11. Where's My Data? 12. Foodie Reviews 13. Saving Reviews 14. Universal 15. iMessages 16. Notifications 17. Just a Peek 18. Beta and Store Submission Index

Chapter 17. Just a Peek

In 2015, when the iPhone 6s and iPhone 6s Plus were announced, Apple also introduced 3D Touch. It uses a taptic engine with haptic feedback, which allows the device to sense the pressure of a touch, thus triggering certain actions. For example, pressing hard on an icon allows us to have a quick action menu.

We will cover the following topics in this chapter:

  • Adding 3D Touch quick actions
  • Understanding the difference between static and dynamic quick actions
  • Adding 3D Touch support inside a Collection View

The first thing we will do for our app is to add quick actions for our app icon.

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