Search icon CANCEL
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
 Integrate Lua with C++

You're reading from   Integrate Lua with C++ Seamlessly integrate Lua scripting to enhance application flexibility

Arrow left icon
Product type Paperback
Published in Oct 2023
Publisher
ISBN-13 9781805128618
Length 216 pages
Edition 1st Edition
Languages
Tools
Arrow right icon
Author (1):
Arrow left icon
Wenhuan Li Wenhuan Li
Author Profile Icon Wenhuan Li
Wenhuan Li
Arrow right icon
View More author details
Toc

Table of Contents (18) Chapters Close

Preface 1. Part 1 – Lua Basics FREE CHAPTER
2. Chapter 1: Getting Your C++ Project Lua-Ready 3. Chapter 2: Lua Fundamentals 4. Part 2 – Calling Lua from C++
5. Chapter 3: How to Call Lua from C++ 6. Chapter 4: Mapping Lua Types to C++ 7. Chapter 5: Working with Lua Tables 8. Part 3 – Calling C++ from Lua
9. Chapter 6: How to Call C++ from Lua 10. Chapter 7: Working with C++ Types 11. Chapter 8: Abstracting a C++ Type Exporter 12. Part 4 – Advanced Topics
13. Chapter 9: Recapping Lua-C++ Communication Mechanisms 14. Chapter 10: Managing Resources 15. Chapter 11: Multithreading with Lua 16. Index 17. Other Books You May Enjoy

Summary

With that, we have wrapped up the final chapter of this book. In this chapter, we focused on multithreading mechanisms, preemptive multithreading and cooperative multithreading, and Lua coroutines.

Lua coroutines can be used without C++ for advanced Lua programming and you can hide all these details from C++. We only touched the tip of the iceberg. You can read the Lua reference manual and practice more. You can also explore more on how to use coroutines with C++ by experimenting with the related Lua library functions.

In this book, we implemented LuaExecutor progressively. Each chapter added more features to it. However, it is not perfect. For example, LuaValue can be improved to make it easier to work with, and LuaExecutor can support more table operations. You can use LuaExecutor as a base and adapt it to your project or implement your own in a completely different way after you have learned the mechanisms.

I am confident that at this point, you can make improvements...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime