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Go Programming - From Beginner to Professional

You're reading from   Go Programming - From Beginner to Professional Learn everything you need to build modern software using Go

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Product type Paperback
Published in Mar 2024
Publisher Packt
ISBN-13 9781803243054
Length 680 pages
Edition 2nd Edition
Languages
Tools
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Author (1):
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Samantha Coyle Samantha Coyle
Author Profile Icon Samantha Coyle
Samantha Coyle
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Toc

Table of Contents (30) Chapters Close

Preface 1. Part 1: Scripts
2. Chapter 1: Variables and Operators FREE CHAPTER 3. Chapter 2: Command and Control 4. Chapter 3: Core Types 5. Chapter 4: Complex Types 6. Part 2: Components
7. Chapter 5: Functions – Reduce, Reuse, and Recycle 8. Chapter 6: Don’t Panic! Handle Your Errors 9. Chapter 7: Interfaces 10. Chapter 8: Generic Algorithm Superpowers 11. Part 3: Modules
12. Chapter 9: Using Go Modules to Define a Project 13. Chapter 10: Packages Keep Projects Manageable 14. Chapter 11: Bug-Busting Debugging Skills 15. Chapter 12: About Time 16. Part 4: Applications
17. Chapter 13: Programming from the Command Line 18. Chapter 14: File and Systems 19. Chapter 15: SQL and Databases 20. Part 5: Building For The Web
21. Chapter 16: Web Servers 22. Chapter 17: Using the Go HTTP Client 23. Part 6: Professional
24. Chapter 18: Concurrent Work 25. Chapter 19: Testing 26. Chapter 20: Using Go Tools 27. Chapter 21: Go in the Cloud 28. Index 29. Other Books You May Enjoy

Channels

We’ve seen how to create concurrent code via Goroutines, how to synchronize it with WaitGroup, how to perform atomic operations, and how to temporarily stop concurrency to synchronize access to shared variables. We will now introduce a different concept – the channel, which is typical of Go. A channel is what the name essentially suggests – it’s something where messages can be piped, and any Goroutine can send or receive messages through a channel. Similar to that of a slice, a channel is created the following way:

var ch chan int
ch = make(chan int)

Of course, it is possible to instantiate the channel directly with the following:

ch := make(chan int)

Just like with slices, we can also do the following:

ch := make(chan int, 10)

Here, a channel is created with a buffer of 10 items.

A channel can be of any type, such as integer, Boolean, float, and any struct that can be defined, and even slices and pointers, though the last two...

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