Acquiring the sample source assets
Crytek provides a downloadable file containing sample assets on http://www.crydev.net. These assets are in the form of uncompressed textures and source 3ds Max or Maya scene files. For many, it is valuable to use these to learn how to use complex asset features or to customize them to create your own amazing piece of interactive game art.
The examples in this book will exclusively use 3ds Max. However, the process for many asset creation procedures for Maya can be found online in the provided documentation at CryDev site.