Creating the dress material
Let's now create the clothing of the girl in our scene. We will create different kinds of materials such as the fabric for the dress, the leather for the boots, and other kinds of materials for other accessories.
Getting ready
Let's start with the dress. Select the mesh named Dress, and add a new material to it. Name it Dress
and go to the Material Editor node.
How to do it...
To create the dress material, we need to perform the following steps:
- Delete the Diffuse BSDF node. Add a Translucent BSDF node and a Velvet BSDF node. Mix them using a Mix Shader node.
- Set the Translucent BSDF node's Color to RGB 0.66, 1, 0.45 and the Velvet BSDF node's Color to a slightly darker green such as RGB 0.58, 1, 0.34. Set the Velvet BSDF node's Sigma value to
1.000
. - Add a Toon BSDF node and set it to the Glossy mode. Mix it to the previous two BSDFs using a Mix Shader node, and set its influence to 7.5 percent.
- Set the Color of the Toon BSDF node with the Glossy...