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Blender 3D By Example

You're reading from   Blender 3D By Example Design a complete workflow with Blender to create stunning 3D scenes and films step-by-step!

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Product type Paperback
Published in Sep 2015
Publisher Packt
ISBN-13 9781785285073
Length 334 pages
Edition 1st Edition
Tools
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Toc

Table of Contents (12) Chapters Close

Preface 1. Straight into Blender! FREE CHAPTER 2. Robot Toy – Modeling of an Object 3. Alien Character – Base Mesh Creation and Sculpting 4. Alien Character – Creating a Proper Topology and Transferring the Sculpt Details 5. Haunted House – Modeling of the Scene 6. Haunted House – Putting Colors on It 7. Haunted House – Adding Materials and Lights in Cycles 8. Rat Cowboy – Learning To Rig a Character for Animation 9. Rat Cowboy – Animate a Full Sequence 10. Rat Cowboy – Rendering, Compositing, and Editing Index

Summary

In this chapter, you've learned how to create a simple bipedal rig. All the knowledge that you've acquired could be used to push this further. For instance, you can add an FK/IK switch slider for the arms and the legs, add more facial controls, or create a more complex foot roll. If you want to see or use a more complex rig, you can check the rigify add-on (integrated in Blender by default). However, this rig will be quite interesting for animation. Talking about animation, let's start using our rig in the next chapter!

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