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101 UX Principles – 2nd edition

You're reading from   101 UX Principles – 2nd edition Actionable Solutions for Product Design Success

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Product type Paperback
Published in May 2022
Publisher Packt
ISBN-13 9781803234885
Length 454 pages
Edition 2nd Edition
Concepts
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Author (1):
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Will Grant Will Grant
Author Profile Icon Will Grant
Will Grant
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Toc

Table of Contents (18) Chapters Close

Preface
1. UX Field 2. Typography FREE CHAPTER 3. Controls 4. Content 5. Navigation 6. Iconography 7. Input 8. Forms 9. User Data 10. Progress 11. Accessible Design 12. Journeys and State 13. Terminology 14. Expectations 15. UX Philosophy 16. Other Books You May Enjoy
17. Index

Use Animation with Care in User Interfaces

Only a psychopath would deliberately make elements of their UI move while users attempt to interact with it, forcing users to “press and guess” as they try to tap or click controls—that’s more like a video game than a usable digital product.

The prevalence of Flash on the web in the late 1990s and early 2000s led to many designers introducing UI animation just because they could, and it’s almost always a bad idea. Unfortunately, the UI can and does move due to unintentional factors and users are left frustrated.

Do the following scenarios feel familiar?

Have you had a web page load, but the advertising elements (or custom fonts) are served from a different, slower server? As the page loads, the introduction of these ads or fonts “shunts” the page elements around, meaning that you click or tap on the wrong part of the page.

This can be solved by testing, then introducing placeholders...

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