Setting up a VR project in Unity and the XR Interaction Toolkit
In the following sections, you will acquire the knowledge to create a Unity project specifically tailored for VR development. Furthermore, you will become proficient in the installation and configuration of two highly significant plugins that are pivotal to VR development within Unity: XR Plug-in Management and the XR Interaction Toolkit.
Creating a project in Unity for VR development
Let’s begin by creating a brand-new project in the latest version of Unity. To ensure compatibility with different devices and platforms, it is crucial to enable both Android and Windows/Mac/Linux build support in Unity. The Android build support allows you to test your applications on standalone headsets such as the Meta Quest series in standalone mode, whereas the Windows/Mac/Linux build support is required for PC-based VR headsets or standalone headsets that are to be used in PC mode. If you haven’t downloaded these...