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Xamarin.Forms Projects

You're reading from   Xamarin.Forms Projects Build multiplatform mobile apps and a game from scratch using C# and Visual Studio 2019

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Product type Paperback
Published in Jun 2020
Publisher Packt
ISBN-13 9781839210051
Length 504 pages
Edition 2nd Edition
Languages
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Authors (2):
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Daniel Hindrikes Daniel Hindrikes
Author Profile Icon Daniel Hindrikes
Daniel Hindrikes
Johan Karlsson Johan Karlsson
Author Profile Icon Johan Karlsson
Johan Karlsson
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Toc

Table of Contents (13) Chapters Close

Preface 1. Introduction to Xamarin 2. Building Our First Xamarin.Forms App FREE CHAPTER 3. Building a News App Using Xamarin.Forms Shell 4. A Matchmaking App with a Rich UX Using Animations 5. Building a Photo Gallery App Using CollectionView and CarouselView 6. Building a Location Tracking App Using GPS and Maps 7. Building a Weather App for Multiple Form Factors 8. Setting Up a Backend for a Chat App Using Azure Services 9. Building a Real-Time Chat Application 10. Creating an Augmented Reality Game 11. Hot Dog or Not Hot Dog Using Machine Learning 12. Other Books You May Enjoy

Summary

You should now have a good grasp of all the steps involved in creating a Xamarin.Forms app from scratch. We learned about the project structure and the important files in a newly created project. We talked about dependency injection using Autofac and learned the basics of MVVM by creating all the views and the ViewModel classes needed. We also covered data storage in SQLite to persist data on our device in a fast and secure way. Using the knowledge gained from this chapter, you should now be able to create the backbone of any app you like.

The next chapter will focus on creating a richer user experience by creating a match-making application that displays images that you can pan around the screen. We will take a closer look at XAML and how to create custom controls.

You have been reading a chapter from
Xamarin.Forms Projects - Second Edition
Published in: Jun 2020
Publisher: Packt
ISBN-13: 9781839210051
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