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Unreal Engine 4 Virtual Reality Projects

You're reading from   Unreal Engine 4 Virtual Reality Projects Build immersive, real-world VR applications using UE4, C++, and Unreal Blueprints

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Product type Paperback
Published in Apr 2019
Publisher Packt
ISBN-13 9781789132878
Length 632 pages
Edition 1st Edition
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Authors (2):
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Robert Ruud Robert Ruud
Author Profile Icon Robert Ruud
Robert Ruud
Kevin Mack Kevin Mack
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Kevin Mack
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Table of Contents (20) Chapters Close

Title Page
About Packt
Contributors
Preface
1. Thinking in VR 2. Setting Up Your Development Environment FREE CHAPTER 3. Hello World - Your First VR Project 4. Getting Around the Virtual World 5. Interacting with the Virtual World - Part I 6. Interacting with the Virtual World - Part II 7. Creating User Interfaces in VR 8. Building the World and Optimizing for VR 9. Displaying Media in VR 10. Creating a Multiplayer Experience in VR 11. Taking VR Further - Extending Unreal Engine 12. Where to Go from Here 1. Useful Mind Hacks 2. Research and Further Reading 3. Other Books You May Enjoy Index

Chapter 11. Taking VR Further - Extending Unreal Engine

One of the major factors that differentiates professional developers from the newbies is how they leverage existing tools and libraries to accelerate their work. Very often, new developers try to do everything themselves, either because they're unaware of resources that could help them or because they think that leaning on an existing library is somehow cheating. It isn't. If you're a photographer, you're not cheating if you didn't build your own camera in your garage—you're focusing on the part of your art that actually matters to you. Don't be afraid to make use of tools and libraries that can accelerate your development.

Here's the rub though: to make effective use of another developer's work, you need to put in the effort to understand what they're doing. Don't simply paste in someone else's code without really understanding why it works—you're just asking for difficult-to-find bugs if you do this. Do your homework and find code...

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