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Unity Android Game Development by Example Beginner's Guide

You're reading from   Unity Android Game Development by Example Beginner's Guide Absolute beginners to designing games for Android will find this book is their passport to quick results. Lots of handholding and practical exercises using Unity 3D makes learning a breeze.

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Product type Paperback
Published in Dec 2013
Publisher Packt
ISBN-13 9781849692014
Length 320 pages
Edition 1st Edition
Languages
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Author (1):
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Thomas James Finnegan Thomas James Finnegan
Author Profile Icon Thomas James Finnegan
Thomas James Finnegan
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Table of Contents (12) Chapters Close

Preface 1. Saying Hello to Unity and Android FREE CHAPTER 2. Looking Good – Graphical Interface 3. The Backbone of Any Game – Meshes, Materials, and Animations 4. Setting the Stage – Camera Effects and Lighting 5. Getting Around – Pathfinding and AI 6. Specialties of the Mobile Device – Touch and Tilt 7. Throwing Your Weight Around – Physics and a 2D Camera 8. Special Effects – Sound and Particles 9. Optimization A. Pop Quiz Answers Index

Time for action – creating the pigs

Let's get started with creating the pigs for the Angry Birds game:

  1. The pigs are created in a manner similar to that of the the wood planks. Start by creating an empty GameObject and naming it Pig.
  2. Next, create a plane, make it a child of the Pig object, and remove its Mesh Collider component. We do this because of the rotation the plane will need to face the camera. Being a child of the empty GameObject allows us to ignore that rotation when working with the pig.
  3. Set the plane's local Position to 0 on each axis and set its Rotation to 90 on the X axis, 270 on the Y axis, and 0 on the Z axis. This will make the plane face the camera.
  4. Now, create two materials. Name one Pig_Fresh and the other Pig_Damage. From their Shader drop-down list, select Transparent, followed by Cutout, and finally Soft Edge Unlit. This allows us to make use of the the texture's alpha channel and provide some transparency.
  5. Finish off the materials by adding the...
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