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Unity 3D Game Development

You're reading from   Unity 3D Game Development Designed for passionate game developers—Engineered to build professional games

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Product type Paperback
Published in Aug 2022
Publisher Packt
ISBN-13 9781801076142
Length 370 pages
Edition 1st Edition
Languages
Tools
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Authors (4):
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Anthony Davis Anthony Davis
Author Profile Icon Anthony Davis
Anthony Davis
Ryan Stunkel Ryan Stunkel
Author Profile Icon Ryan Stunkel
Ryan Stunkel
Russell Craig Russell Craig
Author Profile Icon Russell Craig
Russell Craig
Travis Baptiste Travis Baptiste
Author Profile Icon Travis Baptiste
Travis Baptiste
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Toc

Index

Symbols

2D sounds 241, 242

3D game development, components

cameras 6

collision detection 10

coordinate systems 4

edges 6

faces 6

local space versus world space 5, 6

materials 7-9

meshes 6

rigid body physics 9, 10

shaders 7-9

textures 7-9

vectors 6

vertices 6

3D Geometry 104

3D puzzle adventure game

game loop 125

interaction 126

interactive volumes 142

rings 132

stairs interaction 126

tight spaces 140

3D sounds 242

2D ambience 251

ambient sounds, adding to game 249, 250

ambient sounds, filling out 251

audio listener part I 243

audio listener part II 246-249

settings 243-245

using 242

A

Action Maps 74

Add node 218

Alpha version 28

Ambient Occlusion (AO) 213

analysis tools

Frame debugger 267

Memory profiler 265, 266

Physics debugger 267-269

Profiler module 267

Unity profiler 264, 265

Andrewvscott

reference...

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