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The Java Workshop

You're reading from   The Java Workshop Learn object-oriented programming and kickstart your career in software development

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Product type Paperback
Published in Oct 2019
Publisher Packt
ISBN-13 9781838986698
Length 606 pages
Edition 1st Edition
Languages
Tools
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Authors (3):
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Eric Foster-Johnson Eric Foster-Johnson
Author Profile Icon Eric Foster-Johnson
Eric Foster-Johnson
Andreas Göransson Andreas Göransson
Author Profile Icon Andreas Göransson
Andreas Göransson
David Cuartielles David Cuartielles
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David Cuartielles
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Toc

Table of Contents (20) Chapters Close

Preface 1. Getting Started 2. Learning the Basics FREE CHAPTER 3. Object-Oriented Programming 4. Collections, Lists and Java's Built-In APIs 5. Exceptions 6. Libraries, Packages, and Modules 7. Databases and JDBC 8. Sockets, Files, and Streams 9. Working with HTTP 10. Encryption 11. Processes 12. Regular Expressions 13. Functional Programming with Lambda Expressions 14. Recursion 15. Processing Data with Streams 16. Predicates and Other Functional Interfaces 17. Reactive Programming with Java Flow 18. Unit Testing Appendix

Introduction

When learning how to program in almost any programming language, the first example you will typically test is called "hello world." It is the simplest application possible; the aim is to write the expression "hello world" to whatever user interface the programming environment offers. Executing this program will introduce you to the basics of writing code using the IntelliJ editor, utilizing different types of data to be printed to the user interface and adding comments to your code.

When writing your first program, you will also discover how Java's syntax is constructed and how it relates to other languages such as C or C++. Understanding the syntax is key to starting to read code. You will learn how to distinguish where commands and functions begin and end, how parameters are passed over between blocks of code, and how to leave comments that will help you when revisiting your software in the future.

This chapter covers the basics of writing and testing programs as a first step toward building all the code that you will find in this book.

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