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Python Reinforcement Learning

You're reading from   Python Reinforcement Learning Solve complex real-world problems by mastering reinforcement learning algorithms using OpenAI Gym and TensorFlow

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Product type Course
Published in Apr 2019
Publisher Packt
ISBN-13 9781838649777
Length 496 pages
Edition 1st Edition
Languages
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Authors (4):
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Yang Wenzhuo Yang Wenzhuo
Author Profile Icon Yang Wenzhuo
Yang Wenzhuo
Sean Saito Sean Saito
Author Profile Icon Sean Saito
Sean Saito
Sudharsan Ravichandiran Sudharsan Ravichandiran
Author Profile Icon Sudharsan Ravichandiran
Sudharsan Ravichandiran
Rajalingappaa Shanmugamani Rajalingappaa Shanmugamani
Author Profile Icon Rajalingappaa Shanmugamani
Rajalingappaa Shanmugamani
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Toc

Table of Contents (27) Chapters Close

Title Page
About Packt
Contributors
Preface
1. Introduction to Reinforcement Learning FREE CHAPTER 2. Getting Started with OpenAI and TensorFlow 3. The Markov Decision Process and Dynamic Programming 4. Gaming with Monte Carlo Methods 5. Temporal Difference Learning 6. Multi-Armed Bandit Problem 7. Playing Atari Games 8. Atari Games with Deep Q Network 9. Playing Doom with a Deep Recurrent Q Network 10. The Asynchronous Advantage Actor Critic Network 11. Policy Gradients and Optimization 12. Balancing CartPole 13. Simulating Control Tasks 14. Building Virtual Worlds in Minecraft 15. Learning to Play Go 16. Creating a Chatbot 17. Generating a Deep Learning Image Classifier 18. Predicting Future Stock Prices 19. Capstone Project - Car Racing Using DQN 20. Looking Ahead 1. Assessments 2. Other Books You May Enjoy Index

Deep Q-learning


Here comes the fun part—the brain design of our AI Atari player. The core algorithm is based on deep reinforcement learning or deep RL. In order to understand it better, some basic mathematical formulations are required. Deep RL is a perfect combination of deep learning and traditional reinforcement learning. Without understanding the basic concepts about reinforcement learning, it is difficult to apply deep RL correctly in real applications, for example, it is possible that someone may try to use deep RL without defining state space, reward, and transition properly.

Well, don't be afraid of the difficulty of the formulations. We only need high school-level mathematics, and will not go deep into the mathematical proofs of why traditional reinforcement learning algorithms work. The goal of this chapter is to learn the basic Q-learning algorithm, to know how to extend it into the deep Q-learning algorithm (DQN), and to understand the intuition behind these algorithms. Besides...

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